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CRASH COURSE COMPUTER SCIENCE

3D Graphics: Crash Course Computer Science #27

  • Aired: 02/14/2018
  • 12:23
  • Rating: NR
From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D objects we see in our movies and video games, but then displaying these 3D objects of a 2D surface adds an additional number of challenges. So we’ll talk about some of the reasons you see occasional glitches in your video games as well as the reason a dedicated graphics processing unit.
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3D Graphics: Crash Course Computer Science #27
3D Graphics: Crash Course Computer Science #27
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen.
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